Release 2.3.1: Megaphone, updated game-engine, and help for first-time users

Date: September 18

A megaphone function for teachers, a rewritten 'game-engine' for increased stablility and new interactions, and more tips&hints for first-time users.


📣 Always make yourself heard with the new 'megaphone' feature

Spatial audio is great, but sometimes you want everybody to hear you without having to walk across a space.

As a teacher you can now use a megaphone button to amplify your microphone and make yourself heard everywhere in a location. Using it overrides all other audiosettings and zones in the space.

You can find and toggle the megaphone button in the toolbar. Visitors of your space don't have access to this feature.

Image showing the new megaphone to amplify your microphone

⚙️ Updated 'game engine' allows for more stability and options in challenges and interactivity

The main part of this update is a big update to our game engine to create more stability in shared interactive spaces. This solves loading issues on slower networks, and improves how events and interactions are shared across the space between users.

It also allows for new types of interactions and spaces, like 360 video rooms and timed events or complete scenario's. In the coming weeks we'll release new rooms and challenges based on these features!


🦮 Helping first-time users in the right direction

3D virtual worlds offer so much more possibilities then regular 'flat' websites or apps, but that can also can create a slight learning curve for first time users.

After adding a small tutorial and FAQ on the entry page and updating the Guide, we have now also updated the tour that pops up for first-time users, and also show a small hint to use the guide when you are stuck.

🫣 Coming up

We are releasing our 'summer work' step-by-step, so there is more coming up.

First of all I'm happy to announce that our most requested feature - a better interface to move and rotate objects - is coming really, really soon! Besides that we are working on an option to easily reset an interactive space to it's original state, and will add some new interactive spaces and challenges in the coming weeks.

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