imedu Design Workflow

imedu offers many possibilities to create your own spaces. From working with templates to uploading your own designs. To clarify all the options and how they relate, this article zooms out and describes the complete design-workflow that is available.  


The imedu Design Workflow 

The image above shows the complete imedu design workflow from 'creators' (the 3D designers, on the left side) to educators (the people using templates and organizing the classes, on the right side). 

Most educators will probably start in step 4 and 5, where they set up learning spaces using one of the existing 'templates'. Once you get more experienced or design your own models, you can also import custom models and build your own scenes in step 1 and 2. 

We will shortly go over each step to describe what it involves. 

1. Making 3D models in Blender (or another 3D design tool) 

If you want to have complete freedom you can design your 3D location in a design tool like Blender. This is a free open-source 3D software that is used for making 3D models and animations. Although we recommend Blender, you can also use different software as long as you can export or convert to the .glb file format.

While imedu is a web-based platform (and possibly used on low-end laptops), it is very important to optimize your models by keeping the polygon count low and reducing texture size. The Spoke editor (see next step) will give some indications about the performance of your models. 

2. Finish your space in Spoke 

Spoke is an online 3D scene editor that you can use to combine your 3D model(s) into a scene. A scene is a single virtual world or room that you can visit with avatars. 

In Spoke you can import different 3D model(s) into your scene, and add things like audio settings, entry points, media frames, portals, and special effects. Furthermore, you can add extra (static!) assets such as posters, documents, links, images and video*. 

If you are new in the world of 3D models and design, you could see Spoke as a tool to build a complete scene from all kinds of individual lego pieces like scenery, furniture, other objects and configurations. More information about Spoke can be found here.

3. Create a space from your custom design

Once we saved our scene in Spoke, we can use our scene to create a spacein the imedu Class Manager. Just follow the process under Spaces > Add a space, and when you are asked to select a location, find your scene under the tab 'Custom Designs'

Note that once you use a scene, it will become available as a 'location' for you and everybody else in your organization. This means you can also use in a space with more locations.  


4. Schedule a class in your space

The last step in the entire process is scheduling a class with the space you created. (Scheduling classes is discussed in this article

Note: importing 3D scenes is (currently) only available for users with creator rights. For now, you can manually request these rights by sending a message to our support staff. 

* While scenes are more static by nature, anything that is added becomes 'part of the scenere' and can not be (re)moved or replaced by visitors. Therefor, for most content it is better to add it while setting up your space in Step 4.

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